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Quiz Score Percentage Calculator (Formula + Examples)

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TL;DR. Quiz percentage = (points earned / points possible) × 100. This page gives the formula, worked examples for the common variations (weighted, extra credit, dropping low scores), and pointers to SimpleQuizMaker's built-in auto-scoring.

The basic formula

Quiz percentage = (Points earned ÷ Points possible) × 100

Examples:

  • 17 correct out of 20 → 17 ÷ 20 × 100 = **85%**
  • 8 correct out of 10 → 8 ÷ 10 × 100 = **80%**
  • 42 correct out of 50 → 42 ÷ 50 × 100 = **84%**
  • Letter grade conversion (US standard)

    | Percentage | Letter |

    |---|---|

    | 90–100% | A |

    | 80–89% | B |

    | 70–79% | C |

    | 60–69% | D |

    | Below 60% | F |

    With +/− modifiers:

  • A: 93–100, A−: 90–92
  • B+: 87–89, B: 83–86, B−: 80–82
  • C+: 77–79, C: 73–76, C−: 70–72
  • D+: 67–69, D: 63–66, D−: 60–62
  • Per-question weighting

    If your questions are worth different points (e.g., 5 questions × 2 pts + 5 questions × 4 pts):

    Total possible = (5 × 2) + (5 × 4) = 30

    If a student got 4 of the 2-point questions and 3 of the 4-point questions:

  • Points earned = (4 × 2) + (3 × 4) = 8 + 12 = **20**
  • Percentage = 20 ÷ 30 × 100 = **66.7%**
  • Weighted average across multiple quizzes

    If 4 quizzes have different weights:

    Weighted avg = (Q1 × W1 + Q2 × W2 + Q3 × W3 + Q4 × W4) ÷ (W1 + W2 + W3 + W4)

    Example: 80% (W=1), 85% (W=1), 90% (W=2), 75% (W=1):

    = (80 + 85 + 180 + 75) ÷ 5 = 420 ÷ 5 = 84%

    Dropping the lowest score

    A common student-friendly policy:

  • Compute the average with all quizzes.
  • Compute the average dropping the single lowest score.
  • Use the higher.
  • Example: scores 60, 70, 80, 90, 100. Mean = 80. Without the 60: mean = 85. Final = 85%.

    Extra credit

    Most common approach: add to numerator only, cap at 100%.

    Example: earned 17 + 2 extra credit = 19, possible stays at 20. Percentage = 95%.

    Alternative (less generous): add to both. Earned 19, possible 22. Percentage = 86%.

    Curving a quiz

    If a quiz turned out too hard, add a constant to every score.

    Example: highest score in class is 78. Add 22 to everyone — the top becomes 100, everyone else scales up.

    Excel formula

    ```

    Percentage cell: =ROUND(POINTS_EARNED / POINTS_POSSIBLE * 100, 2)

    Letter cell: =IF(P>=90,"A",IF(P>=80,"B",IF(P>=70,"C",IF(P>=60,"D","F"))))

    ```

    For weighted average:

    ```

    =SUMPRODUCT(scores, weights) / SUM(weights)

    ```

    Auto-scoring in SimpleQuizMaker

    SimpleQuizMaker computes percentage and letter grade automatically. Configure your school's grading scale and weighting in settings; the dashboard shows scores per student per quiz, plus class averages and per-question item statistics.

    You never have to open a spreadsheet for quiz grading again.

  • [How to Calculate Quiz Grades](/blog/how-to-calculate-quiz-grades) (deeper coverage)
  • [Quiz Grading Rubric Examples](/blog/quiz-grading-rubric-examples)
  • [Excel Quiz Template with Scoring](/blog/excel-quiz-template-with-scoring)
  • [Quiz Grading Time Savers](/blog/quiz-grading-time-savers)
  • Common conversions: raw score to letter grade

    A 10-question quiz where each item is worth one point:

    | Raw score | Percentage | Typical letter (US) |

    |---|---|---|

    | 10 | 100% | A |

    | 9 | 90% | A- |

    | 8 | 80% | B |

    | 7 | 70% | C |

    | 6 | 60% | D |

    | 5 or below | <60% | F |

    A 25-question quiz (the most common format for unit tests):

  • 25/25 = 100% (A)
  • 23/25 = 92% (A-)
  • 20/25 = 80% (B)
  • 18/25 = 72% (C)
  • 15/25 = 60% (D)
  • Below 15 = F
  • Weighted quizzes — when not every question is worth the same

    In many classes, harder items carry more weight. A quiz with two 1-point recall items and three 3-point application items has 11 possible points, not 5. The percentage calculation:

    (weighted points earned ÷ 11) × 100

    A student getting both recall items right (2 points) and two application items right (6 points) scores 8/11 = 72.7%.

    Bonus points and curving

  • Curving — adjust the percentage so the highest scorer is treated as 100%. If the highest raw score is 88%, every student's percentage goes up by 12 points. Use sparingly; it can compress real differences.
  • Bonus questions — count toward the numerator but not the denominator. A bonus item lets the top of the class go past 100% briefly.
  • Drop the lowest quiz — common in college courses. Doesn't change individual quiz percentages, just the term average.
  • When percentages mislead

    A 60% on a vocabulary quiz and a 60% on a calculus quiz aren't equivalent in difficulty. The percentage system pretends they are. For high-stakes interpretation:

  • Pair the percentage with class median so students can see where they sit relative to peers.
  • Use item-difficulty data to weight items appropriately when calculating final grades.
  • Avoid making single-quiz percentages dominant in a course grade — combine 8-12 quizzes for a stable average.
  • Quick mental-math conversions

  • 1 wrong out of 20 = 95%
  • 2 wrong out of 20 = 90%
  • 3 wrong out of 25 = 88%
  • 5 wrong out of 30 = ~83%
  • 1 wrong out of 50 = 98%
  • For odd quiz lengths, the fast approach is: missed ÷ total = error rate. 100 minus that rate = percentage. A 7-question quiz where someone misses 2 = 2/7 = 28.6% error rate = 71.4% score.

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    Sarah Mitchell

    Curriculum Designer & Former High School Teacher

    More articles by Sarah

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